Thursday, 26 July 2012

Maya Tutorials: Lighting and Rendering - Mental Ray

Sub Surface Scattering grapes:

Sub Surface scattering cartoon shader:

Ambient Occlusion Lighting & Light Decay:

Lighting Profiles: IES Lighting

Maya Layered Shaders with Mental Ray Nodes:

Mental Ray: Round Corners Node

Depth of Field: Using Luminance Depth:

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